Next, when applying charge gain effects, the game always rounds up to the nearest integer (regardless of the size of the decimal) after each individual swing or instance of charge bar boost. Speeds up the amount of charge bar gained from normal attacks, Charge Bar + Instantly boosts Charge Bar by, or Uplifted Charge bar is boosted on every turn effects. All parties gain 10% Charge Bar Gain Up Charge bar gain is boosted Strength: 10% Duration: 2. Other allies and caster gain 10% ATK Up ATK is boosted Strength: 10% Duration: 5 turns and 15% DEF Up DEF is boosted Strength: 15% Duration: 5 turns. A. gbf. Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. Reduce charge bar gain by 25%. (All allies gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20% upon dodging. will give Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. A. A. Eternal Ouroboros cannot be removed. On the next turn, it'll have 0 turns remaining. I seriously don't know what I'm doing wrong that I'm struggling to find OTK setups with fewer button presses for Fire. All allies gain Charge Bar +15% Instantly boosts Charge Bar by 15% Strength: 15% and 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20% Duration: 1 turn . 6-hit Dark damage to a foe when the foe uses a special attack (Damage cap: ~100,000 per hit). It allows your class to take a damaging skill in place of the Mist. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. All Dark allies gain Recovery Cap Boosted Recovery cap is boosted Strength: 500 HP Duration: 5 turns. (Can't be reactivated. All allies gain Hype ATK is boosted Duration: 3 turns and Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. CP ×2,500 Guardian Distinction ×20. Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. wiki Main page. Sunset Memories : 7 turns : 5 turns : Lvl 35: Allies with Maniac Becomes a Lilele-maniac (Recovery cap is boosted / Can't be removed) gain 30% Charge Bar Gain Up Charge bar gain is. wiki are not necessarily from Gamewith and are usually from wiki contributors. C. Duration: 1 turn , 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20% Duration: 1 turn and 50% Light ATK Up Light ATK is boosted Strength: 50% Duration: 1 turn Stacking: Special Buff. Pages in category "200% Charge Bar Characters". Weapon Survey. Spear: All parties gain 10% DA Up Double attack rate is boosted Strength: 10% Duration: 3 turns Without other buffs and 5~10% TA Up Triple. Kamigame. Subskills: Pandemonium Gain 70% Charge Bar Gain Up Charge bar gain is boosted Strength: 70% Duration: 3 turns. Dark allies gain 10% charge bar at the start of battle: 10% All Dark. At level 90: Buff increased to 25% DA Up Double attack rate is boosted Strength: 25% Duration: 3 turns. ) Gain 15% Uplifted Charge bar is boosted on every turn Strength: 15% Duration: 2. and Hostility Up More. See full list on gbf. specs and chain burst specs Summer's End Slash: Unworldly Fire damage to a foe. damage and 10% boost to C. CP ×3,000 Sword Master Distinction ×20. Charge bar increases at the end of each turn while Bulwark Receives foe attack in place of an ally (Excludes all-foe all-ally attacks) / DEF is boosted (Can't be removed) is in effect. (Increase amount of charge bar gained based on caster's Hype ATK is boosted. All allies gain 20% Dark ATK Up and 20% Light Cut. When Standby Mode is in effect: Resolute Armor activates at the end of the turn and caster will be knocked out. Skill 3: Water damage. Going Kamikaze: 45 6 turns 2 turns All allies gain. All allies gain Charge Bar +15%. Element: Fire. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. My "main" fire team I was using when I was last focused on GBF is Athena/Anila/Shiva with the backrow just characters I'm trying to level or get emps on; grid is ugly mid process of going from M1 to not M1 but I. 20% At 3★: 30% All Light allies Huanglong: Huanglong Main Aura 40% boost to all Elemental ATK. End cooldown for other skills. Upon countering: 1-turn cut to Shion's skill cooldowns. A. 400% Dark damage to all foes (Damage cap: ~860,000). At level 55: Buff increased to 30% Charge Bar Gain Up Charge bar gain is boosted Strength: 30% Duration: 3 turns. A. Slight chance for all Water allies to gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. At 87% charge bar, one single attack with 30% charge bar gain up (from Arriet) is enough to reach 100%, and with Arriet s1 the character can do a dual strike, and thereby feed the rest of the required charge bar to the rest of the team. )Gain 15% Uplifted Charge bar is boosted on every turn Strength: 15% Duration: 2. GBF Guide. Spear: All parties gain 80% / 20% Critical Hit Rate Up Attacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage. Viking can't do this since their EMP skill is actually +100% bar, not Instant Charge so affected by charge bar gain debuff. gbf-wiki (Japanese wiki) Gamewith Kamigame: Always full of positivity and determination, this young woman spends a relaxing time at the beach. This is simply put very harsh. 8-hit, 100% Fire damage to a foe (Damage cap: ~100,000 per hit). On the next turn, it'll have 1 turn remaining. Strength: 500 HP or 10% charge bar Duration: 3 turns and 10% Bonus Water DMG Deals bonus water DMG for one-foe one-ally attacks Strength: 10% Duration: 3. A. Guaranteed double attacks, 50% boost to triple attack rate, and 20% boost to charge bar gain. The downside of consuming charge bar don't really matter as long as you can get 30% charge bar every turn. Newly released/rebalanced characters will be added to the surveys after two weeks of their introduction. A. Aura - Magus's Aura; 0★ This is the basic aura for this summon. 1-119; 120-199;. 5 turns Applied during the attack phase. Ougi: This is never hugely buffed. Everchanging : 10 turns : 5 turns : Lvl 35: Gain 10% Uplifted Charge bar is boosted on every turn Strength: 10% Duration: 5 turns. As such, teams which prioritize giving charge bar meter to the party or otherwise being Charge Attack focused. The character's overall rating out of 10. and Hostility Up More likely to be attacked Strength: +20 Duration: 2 turns. ; Half-God Half-Demon. Also gain Charge Bar +50% Instantly boosts Charge Bar by 50% Strength: 50%. Ehrgeiz : 7 turns. Multiplier: Perpetuity. Support Skills Does not work from the backline unless explicitly stated. Immutable Faith : 8 turns : 3 turns : Lvl 45 ⇧ Lvl 90 This skill is enhanced at level 90. (Gain C. Ultima Weapons. This can provide powerful burst damage when coupled with characters with strong charge attacks and/or skills that further accelerate charge bar gains. Forms into adult. (Consumes up to 50% of current HP. Somewhat balanced by his Charge Bar Gain EMPs, which give 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20%. Disease Demon: When main weapon: 20% boost to Dark allies' normal attack damage cap. Support Skills Does not work from the backline unless explicitly stated. ) Extended Mastery Support Skill : EMP: Slight chance of a 1-turn cut to skill cooldowns with every normal attack. DMG Up and 15% DMG Cap Up. Reactivation has the following characteristics with charge attacks using 200% charge bar: Even if the charge attack is activated twice consecutively by consuming 200% charge bar, it will only reactivate once. I find Aglo pumping Percy crests work smoothest with an uplift and charge bar gain, which is thankfully fairly accessible. The character's capability relative to the game's most difficult content. All allies gain 30% DA Up Double attack rate is boosted Strength: 30% Duration: 3. So Pandemonium, Eight Life Katana, and Sheep S3 is pretty crazy charge bar gain on ougi with 66% refund. Absorb 5% of all other allies' charge bar at the end of the turn. Inflict Charge Bar Gain Lowered, DA Down, TA Down, and Max HP Lowered (Stackable). Massive Water damage to all foes. To prevent Charge Attacks from being used,. ) Extended Mastery Support Skill : EMP:. Also gain 50% Fire ATK Up Fire ATK is boosted Strength: 50% Duration: 5 turns. Premium Draw - Obtain Walthari. All allies gain 30% Light ATK Up Light ATK is boosted Strength: 30% Duration: 3 turns and 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20% Duration: 3 turns. Skills . Weapon Skills; Zion's Might:Less effective for early-game players, as many low-tier Earth bosses (Medusa, Baal, Yggdrasil Impossible) have multiple targets, somewhat reducing the effectiveness of Grimnir's Nah, I'm Not Really into Valentine's 35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes. Up and Dispel Cancel for 0. Gain guaranteed triple attacks and 30% Bonus Water DMG effect when Counter is in effect. All allies gain 15% DA Up Double attack rate is boosted Strength: 15% Duration: 3 turns and 30% Charge Bar Gain Up Charge bar gain is boosted Strength: 30% Duration: 3 turns. Kamigame. Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. And it looks like 2022 is on track to also end with 5 GW + 2 DB. 80% boost to chain burst damage. Inflict Delay Reduce a foe's filled charge diamonds by 1. Tell Ibrahim: Lvl 120 [When Main Weapon (MC only)] Start battle with 100% charge bar and Tell Ibrahim. Unlock Prerequisites. Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. This will allow your main party members to attack and then end your turn. Arcarum: The World Beyond - Fully uncap The Hanged Man. Strength: 100% Duration: 4 turns and 30% Bonus Light DMG Deals bonus light DMG for one-foe one-ally attacks. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. "Boost axe". Provides enough charge bar for No More Doubt Gain Triple Strike Attacks 3 times each turn Duration: 1 turn . If he doesn't have 200% charge bar, he does 0 damage. DMG dealt is partially absorbed to HP. The. Reduce Dark allies' charge bar gain by 200%. Passive 1: Increased damage on 1st and 3rd hit in auto attack. Could have sworn I've seen a video of someone getting 200% charge bar with triple strike before, in some older setup, but not this happening. A normal attack, sometimes referred to as one-foe attack, one-ally attack, or auto attack, is a category of damage dealt in Granblue Fantasy. ) Gigante Repulsion Slash - 2 turns : Lvl 45: 1000% Light damage to all foes (Damage cap: ~1,200,000). When somebody dies (or gets replaced with her by the enemy), she comes back, gets both of her buffs, and some additional ones on top (100% perpetuity ATK, 30% charge bar gain, 30% damage cap), all of them permanent and undispellable. Welcome to Death : 7 turns - Lvl 45 Upon Fire Chain Burst activation: Fire allies gain Debuff Res. Gain Charge Bar +30% Instantly boosts Charge Bar by 30% Strength: 30%. Disease Demon: Lvl 1 [When Main Weapon] 20% boost to Dark allies' normal attack damage cap. If you dont have the eternal trophy you will have to swap okto and vas positions. Other Sites. A. 10% Uplifted Charge bar is boosted on every turn Strength: 10% Duration: 1. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. Fill 3 charge diamonds on all foes. One of the best damage dealers and most useful characters in dark. ) deals damage instances and boosts Charge Bar. Just need a 200% charge bar character to avoid wasting all of the gain you get. : All allies 5% 700 HP 3T 5T No Glorybringer Gloryblade Elemental damage to all foes. A. Charge Attack; Icon Name Effect; Florescent Gale : 1250% Unworldly Water damage to a foe (Damage cap: ~2,400,000). DMG Up (1 time), and 10% C. Also gain Charge Bar +50%. Gain Hype ATK is boosted Gain Substitute Receives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn and Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20%. This charge bar boost is affected by Charge Bar Gain Up Charge bar gain is boosted, Charge Bar Gain Lowered Charge bar gain is lowered, and Shorted Charge bar is. After 4★: Also gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20%. 5 turns. gbf. Remove 1 buff. So what is it, 10 bar and 50% CB gain from Y. Medusa gains Amplifier Prism When foe uses a special attack: All allies gain 50% boost to charge bar / Boost to C. Dutiful Metal. Recruit Condition. Nue : 7 turns Lvl 75: 6 turns : 180 sec : Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. 5 turns Counter attacks grant 5% charge bar per hit. DMG Up (1 time) Charge attack DMG is boosted (1 time)Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. . 35% hit to charge bar gain, 300% full-force counter upon taking damage (2 hits), and 500% Wind damage to a foe upon countering (Damage cap: ~635,000). Continuum. Drain a foe's charge diamond. 3-turn cut to Nehan’s skill cooldowns. Charged - Granblue Fantasy Wiki Charged Charge Attack | Status Effects Related Buffs: Charge Bar Gain Boosted | Charge Boost | Charged | Instant Charge | Uplifted Instantly boosts charge bar X% Charged is not affected by Charge Bar Gain Up or Charge Bar Gain Lowered effects, including those from character support skills. and 20% ATK Up ATK is boosted Strength: 20% Duration: 2 turns. wiki Strategy page. Applied during the attack phase. Passive 2: 2nd hit of auto is treated as multiple damage instances (think V. A. ) Inspiration : 0 turns - Lvl 45: Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. All allies gain Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. Also gain 20% boost to double attack rate. As for which depends on who you're running with him. Can still gain charge bar from other methods such as Charge Bar + Instantly boosts Charge Bar by, Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. DMG Cap Up (1 time) Charge attack DMG cap is boosted (1 time) Strength: 10% Duration: Indefinite. All allies gain Dark ATK Up Dark ATK is boosted Duration: 3 turns. Pain Of Scars : 7 turns. DMG dealt is partially absorbed to HP Strength: (Healing cap:. Effective in teams that can boost his charge bar gain. Dorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) lvl: Claudia: 30% boost to ATK. Hidden Tiger, Crouching Dragon : 7 turns Lvl 95: 6 turns : 3 turns Lvl 95: 5 turns : Lvl 45 ⇧ Lvl 95 This skill is enhanced at level 95. 5T-Attack: 35%. Geisa Ari: When main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. All Light allies gain 15% Charge Bar Gain Up. Additional effect at 4★: Effect increased to Charge Bar +25% Instantly boosts Charge Bar by 25%. (Increase amount of charge bar gained based on caster's Hype ATK is boosted. Gain Guts effect when an ally has 3 Feedback stacks. Gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20%. "Melon Festival!" skill only activates when there are Watermelon stacks in effect (consumes stacks). Level 90: 30% boost to DEF. Joybringer: Lvl 1 Chance to gain bonus treasure at the end of the battle. Switcheroo : 1 turn Lvl 75: 0 turns - Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. (Consumes 100% of charge bar. Fight Over 8 turns 3 turns Lvl 1 ⇧ Lvl 65. Seofon Seofon/Siete is the wind raid of the Revan series. Amira can gain up to Charged +100% Instantly boosts Charge Bar by 100% Strength: 100% Unaffected by charge bar gain effects in total. and Drain Normal attack and C. 3★ Buffs increased to 30% C. His legs were made heavy by self-loathing until a fateful visit turned the loathing to resolve. ) Second Vacation : 0 turns - Lvl 45Water damage to one enemy proportional to Vane's charge bar. DMG Up (1 time) Charge attack DMG is boosted (1 time) Strength: 30% Duration: Indefinite. Sen (Valentine) Lapis Scratchnado 500% Water damage to all foes (Damage cap: ~405,000). (this will reset the other skills) Tidemark 5-hit, 100% Dark damage to a foe (Damage cap: ~108,000 per hit). Indefinite Asmodeus (Trigger) TR 13-hit random element damage to random allies. and Full Hostility 100% chance to be targeted by one-ally attacks. Gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20%. Auto-activates the skill Morgenrote 800. Auto-activates the skill Iridescent Bloom 8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit). A. +1 250-580-1596. As for Shiva placement, in general characters with low charge bar gain you'd place in the 3rd or 4th slot so they can ougi more often. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. Charge Bar Gain Up Charge bar gain is boosted; Charged + Instantly boosts Charge Bar by Unaffected by charge bar gain effects; Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. damage cap, and 30% boost to dodge rate. ) (Farrah gets psyched every time she says I'm On It!) At level 65: Effect enhanced. Hailing from a snowy land far away, this young boy searches for a cure for his bedridden mother. Extended Mastery Support Skill : EMP: Gain Bonus Elemental DMG. 5 turns Applied during the attack phase. Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain lvl. Almighty Flurry Massive Earth damage to one enemy and inflict Death. Allies' charge bars absorption. Class discussions will be held once every two weeks, replacing an SSR discussion on Wednesdays. Passive 2: 2nd hit of auto is treated as multiple damage instances (think V. Jet to Jet: Beat Keeper. A. Kamigame. g. Slight chance for all Earth allies to gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. Call Beelzebub and use any Six / Fediel skill damage nukes available. again to repeat the cycle. Charge Attack. Facilitates another Fire ally's charge attacks via Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. CP ×3,000. Random buff to all allies. Negation Remove 1 buff from a foe. specs and charge bar gain based on Alliah's number of buffs. Amplify damage against Water foes by 20%. Gain guaranteed triple attacks and 30% Bonus Water DMG effect when Counter is in effect. Kamigame. gbf-wiki (JP) Gamewith. 2nd passive stacks up to 5 times, gives 10% Normal ATK / DATA (unknown) / 10% CA dmg per stack. MC starts with 100% charge and has 2 turns of ignition when MH for three turns of teamwide double strike which can be extended or pushed further with instant charge or splitting spirit. Gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20% at end of turn if Shion didn't take damage. Charge Solar, Victoria, British Columbia. If successful, all allies gain Charged +20% Instantly boosts Charge Bar by 20% Strength: 20% Unaffected by charge bar gain effects. Everchanging : 10 turns : 5 turns : Lvl 35: Gain 10% Uplifted Charge bar is boosted on every turn Strength: 10% Duration: 5 turns. A. A. Gain Instant Charge Instantly sets Charge Bar to 100%. They provide a large boost to Mugen’s attack and defense making the raid much harder if they. A. / 11 turns 11-turn cooldown upon use. ; Amplifies normal attacks by 30% and increases normal attack cap by 20% but sharply reduces skill. 90% boost to double attack rate, 90% boost to triple attack rate, and damage dealt reduced by 60%. Gain Charge Bar +30% Instantly boosts Charge Bar by 30% Strength: 30%. Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. (Gain Charge Bar +30% Instantly boosts Charge Bar by 30% Strength: 30% upon. Skill 2: Consume 100% charge bar. If you get the bonus skins from the Japanese volumes 6 or 7 of the GBF anime or from the Djeeta DLC of Granblue Versus,. is another source of Delay Reduce a foe's filled charge diamonds by 1 with a short cooldown. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. 7T 7-turn cooldown. All Wind allies gain Charge Bar +30% Instantly boosts Charge Bar by 30% Strength: 30%. Six-Wolf Tonic All other Light allies gain Wolf Tonic Deals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed) Duration: 3 turns. For example: Amira's Power Within will still reduce an enemy's mode bar, but will not gain charge bar while Shorted. Gain Tank-and-Counter (2 times) Counters upon taking DMG Strength: 250% Duration: 2 turns Counter attacks grant 5% charge bar per hit. Reply. Mugen will automatically use a charge attack if his charge bar is at max, with some exceptions: He will not use a charge attack when a skill allows him to perform a normal attack (e. Note: It is important to remember that Galleon's cooldowns lower as she is able to use her Charge Attack. Instant Gain 1 Diamond stack (Max: 4). 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random. Premium Draw – Obtain Disparia. And the Seasons Go On : 8 turns : 3 turns : Lvl 45: Restore all male allies' HP (Healing cap: 3000). Jet To Jet applies the following effects: Deal multiattacks. Michael Pantera Grant another Fire ally Instant. Find GAIN Group in Victoria, with phone, website, address, opening hours and contact info. Activates even if it is on cooldown, and does not put it on cooldown if it's not already. For calling Titan, it is important to make sure your summon is off cooldown which means keeping in mind to not trigger Fated Squall Counter right before this. "20% Boost to Charge Bar" effect added to Charge Attack. The success rate of debuffs copied is influenced by Alliah own debuff success rate and not by the ally from which the skill was copied. Triple Strike is 1/7 uptime. Zwei is still pretty cool though, imo (Rip her original connection to Paracelsus). A. ) At level 55:Fill 1 charge diamond on a foe. Upon one-foe attack: Gain Charge Bar +10% Instantly boosts. Light Kengo is fun with Mirin plus Luci for revitalize. Madoka Yonezawa. Restore 20% of all allies' HP (Healing cap: 2000). 20% boost to double attack rate. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. gbf. Swan Song All parties gain 10% Charge Bar Gain Up Charge bar gain is boosted Strength: 10% Duration: 3 turns. 3★ This is the call for the 3★ version of this summon. 5T: 2T: No: 1: Fighting Spirit: 200%-300% elemental damage to a foe. This combination is particularly effective when Gawain is under 25% HP, as he will also gain an additional Bonus Light DMG effect (or other benefits at level 95) from Freed of Restraint 25% hit to charge bar gain. Grant a Wind ally Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. (Consumes. Urzhuwan Arts : Lvl 1: Gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20% at end of turn if Jamil didn't take. On the next turn, it'll have 2 turns remaining. 0. High damage output, but requires 200% charge bar. When Standby Mode is in effect: Resolute Armor activates at the end of the turn and caster will be knocked out. Charge Attacks Atma Weapons. 5% boost to Wind allies' charge bar at the start of battle. gbf-wiki (Japanese wiki) Gamewith Kamigame: This kind-hearted young knight continues to grow as part of the White Dragons, both physically and mentally. Charge bar fills up 100% faster. As the other user said New Generations is the only character that can replace Noa, but you also need at least 1 star on their "charge bar gain up" EMP. (Consumes 1 Beachside Blade Consumed upon using Sturm's skills (Max: 10 / Can't be removed). DMG Cap Up Charge attack DMG cap is boosted. Instant Lvl 55 3 turns. All Wind allies also gain 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20% Duration: 3 turns. and Lethal Attack. Boost to DEF and Hostility. Attributes. 5T-Yes: 5: Pandemonium: Gain 70% Charge Bar Gain Up Charge bar. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. Skills ; Icon Name Cooldown Duration Obtained Effect; Annu Mutsube : 6 turns Lvl 45: 5 turns : 180 sec : Lvl 1 ⇧ Lvl 45 This skill is enhanced at level 45. Gameplay Notes Iridescent Bloom. gbf. (Consumes. All Light allies gain Charge Bar (15%). Immutable Faith : 8 turns : 3 turns : Lvl 45 ⇧ Lvl 90 This skill is enhanced at level 90. Boost to other allies' charge bar upon chain burst activation. Knight of Kindness : Lvl 1: 5% boost to Wind allies' charge bar at the start of battle. Gain 10% Fire ATK Up Fire ATK is boosted Strength: 10% Duration: 3 turns. and end cooldown for skills. DMG Cap Up Charge attack DMG cap is boostedDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) lvl: Claudia: 30% boost to ATK. After his 5★ uncap, Seox can serve as a pseudo-defender against powerful single-target or multi-hit attacks by combining Thunderflash's 100% hostility boost and Dodge/Tank-and-Counter. I'm expecting teamwide Charge Bar Gain Up Sk1: Stackable Attack & Def down, bigger damage, debuff res down is stronger Sk2: Petrify changed to Coldcage and add Special Attack Damage Down Sk3: Gain CA Reactivation, Mirror Image or Dodge and Counter (2 times). , other allies' charge attacks, etc. Strength: 20% Duration: 3 turns, Charge Bar +30% Instantly boosts Charge Bar by 30%. Gabriel is considered to be the second best Primarch series Summon after Uriel due to her call, which inflicts Pureflow on all fire enemies, an effect which boosts the damage taken and lowers damage dealt on water allies from fire enemies. If successful, gain C. Fire Kengo is neat because Anila supercharges your ougi gain. Stacks additively with Charge Bar Gain Lowered up to 100%. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. All allies gain Hype ATK is boosted Duration: 3 turns and Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. Voice Actors. Name: Endymion Skill Type: Buffing (Yellow) Initial Cooldown: 40 turns. Tag Team) He will not use a charge attack when Guarding in Battle System 2. at battle start. Counters upon taking damage (2 times). Their beautiful song and dance brighten the mood of all in this new locale. Gold Moon ×150 Attributes. (Skill cooldown reduced by 2 turns when not in adult form. Chain of Depravity: Deals up to 1,000,000 plain damage per foe. Meteon (Holiday) More than Mere Speed Amplify Seraphic modifier Meteon's one-foe attack damage by 50%. Class/Mastery Bonuses are the bonuses to charge bar gain from Kengo. 10-hit, 100% Bonus Wind damage (Damage cap: ~16,000 per hit). Strength: (Healing cap: 500) or 10% charge bar Duration: 3 turns. Consumes 100% of charge bar. Boost to charge bar if HP is full. Restore 20% of all allies' HP (Healing cap: 2000). No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. Deals up to 5% of max HP per ally. ) Bloody Rain : 7 turns Lvl 75: 6 turns - Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. Resources. They provide a large boost to Mugen’s attack and defense making the raid much harder if they. After 4★: Also gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20%. on a foe. gbf-wiki (JP) Gamewith.